“Re-imagine Education” – How digital products can shape the future of learning
It all starts with learning. Learning is the foundation of human progress and a chance to create a better version of ourselves and the world around us.
In this course, we will look deeply into how digital products can shape the future of education and make learning accessible and rewarding to enable access to a better life. Digital products are intangible items delivered electronically, such as music, software and ebooks – essentially, anything that can be used in a digital medium.
During this course students will become familiar with the 4 phase design process model called: understand it, think it, build it and ship it and apply it throughout the semester. The study aims to imitate software development standards by inventing a new digital product by exploring established and emerging platforms. Students will go through four phases: discover, explore, develop and deliver.
In the understanding phase, students will gain a sufficient understanding of the topic and learn from the history, present and future trends in the subject field. The first phase will help them determine the problem they should solve and agree on what success looks like.
During the think it phase, the students will experience and learn new activities to test and validate assumptions to find a solution to the problem.
In the build it stage, they find ways to partner with their selected teams and create a realistic concept that’s desirable, viable, and feasible.
In the last phase of the process, the students should ship their recommended solution and present the approach in a compelling narrative through a presentation and video.
Historia is a groundbreaking initiative that seeks to redefine historical education using technology. With the integration of virtual reality and captivating interface design, Historia offers an immersive and engaging learning platform. The project’s objectives are to enhance historical understanding, promote critical thinking skills, and deeper connection with the past. By providing interactive content, personalized learning pathways, and collaborative spaces, Historia aims to create a transformative educational experience.
This project aims to accomplish these objectives through the creation of an immersive and interactive platform that seamlessly combines virtual reality technology and a captivating app interface. By offering personalized learning pathways, interactive content, and collaborative learning spaces, Historia aims to cultivate critical thinking skills, promote historical literacy, and empower learners to actively explore the past.
Historia achieves its goals through a strategic combination of virtual reality and a captivating app design. By leveraging the power of virtual reality, learners are transported to historically significant moments, enabling them to experience history firsthand. The captivating app design ensures a seamless and intuitive user experience, enhancing engagement and facilitating exploration.
Through carefully curated content, interactive features, and gamification elements, Historia enables learners to delve deep into historical events, encouraging active participation.