Semantic effect and material driven design
In the first part of the project, a material concept is to be developed based on a selected association term.
The second part deals with the design method ‘Material Driven Design’.
As part of the course, students first analyze the sensory perception, functional properties, and semantic dimensions of meaning of a material. Building on this, an association term (e.g., sporty, artificial, or playful) is drawn from a defined pool of terms and systematically related to the material.
From this connection, students develop a material concept whose intended effect corresponds to the respective associative term. In addition to examining the semantic effect of materials, students use this as a basis to design a product according to the principle of material-driven design. The application, function, and design of the product are consistently derived from the specific properties of the material.
The sharp, pointed pyramids with their red-to-black gradient create a sense of threat, violence, and viciousness, discouraging the viewer from touching them. As a result, the lamp can only be moved by touching the outer surface.
The triangle’s sides were produced using a silicone mold cast from 3D-printed tips. At first, red epoxy resin was poured, followed by black resin. The 3D-printed connectors at precise angles allow for clean assembl, while a groove integrated into the epoxy holds an LED strip, which is concealed by a sand-blasted acrylic panel to create a soft, diffused light.